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Geometer Demos
All the files in the demo directory appear elsewhere, but this collection
is chosen to illustrate many of Geometer's more interesting features.
The demo directory is located in the installation directory. If you're
running Windows and you installed Geometer in the default location
C:\Geometer, the demos directory is in C:\Geometer\Demos.
Here is a self-guided tour. For each file name below, double-click
on that file in the Demos directory, and read here the short description
of what is going on.
Scripts:
- TrigFuncs.T: A pure demonstration of the geometric
meanings of the trigonometric functions. Press the 'Run Script'
button, and watch how the colored lines change. The lengths of those
lines represent the six common trigonometric functions.
- circ.T: A script to convince you that perhaps the area of
a circle is πr². Press the 'Run Script' button, and see how
a circle is transformed by rigid motions into something that looks a
lot like a rectangle of the appropriate size.
- Spirograph.T: Just for fun. Press 'Run Script' and draw
a picture that's more complicated than anything you can do with your
old plastic spirograph.
- Lissijous.T: This shows how a lissijous figure with the x
and y coordinates given by sines and cosines of various multiples of a
free variable is generated. Press 'Run Script' and watch the result.
Then adjust the locations of the R and B points (these correspond to
the multiples of sine and cosine), and press the 'Run Script' button
again. As the script runs, the red and blue points on the circles run
around the circles at uniform (but different) rates. The position of
the red point determines the x-coordinate, and the position of the
blue point determines the y-coordinate of the final figure.
Proofs:
- Ninepoint.T: A proof of the nine-point circle. For any
triangle, the feet of the altitudes, the midpoints of the sides, and
the points midway between the orthocenter and the vertices all lie on
a single circle. Move the vertices A, B, and C of the triangle and
note that the nine points stay on a circle (but the circle changes, of
course). Then, after you've seen a few thousand examples, step
through the proof by pressing the 'Next' button (or the 'Prev' button
to go back one step). At each stage of the proof, read the text and
check that it's true in the diagram. You can adjust points A, B, and
C at any stage in the proof. To start the proof over again, press the
'Start' button.
- Squares.T: This isn't a famous theorem, but it's a nice
result. Again, press the 'Next' button to step through a proof that
the three angles in the diagram add to ninety degrees.
- Fagnano.T: A nice proof that in an acute-angled triangle,
the orthic triangle is the one of minimum length connecting the sides.
Step through the proof (which uses an interesting construction), and
then try stepping through the proof again after you have changed the
shape of the original triangle to have an obtuse angle (so the theorem
should fail in that case). Remember that you can adjust the locations
of the points at any point in the proof.
- Euler.T: This proves that the orthocenter, centroid, and
circumcenters of any triangle lie in a straight line. Adjust the
triangle to see that it's true, and then step through the proof.
Finally, you can use the 'Run Script' button to learn about another
interesting relationship among these centers.
Constructions:
- Harmonic.T: This is a simple construction of the
harmonic series. Given a segment of length 1, construct segments of
length 1/2, 1/3, 1/4, 1/5, et cetera.
- ExtTangent.T: This leads through a step-by-step
construction of the common exterior tangents to two circles. Remember
that you can step through the construction using the 'Next' button,
and that you can adjust the circle sizes as you go (or before you
start) to see how it works. For this construction to work, be sure
that the circle on the right is larger than the one on the left.
- Heptadecagon.T: A construction of a regular heptadecagon
(17-sided figure). Step through with the 'Next' button. Don't worry
about why it works, but note that fairly long constructions are easy
to do in Geometer.
Miscellaneous:
- Peaucellier.T: This is a mechanical linkage that converts
circular motion into straight line motion. Adjust the lengths and
move the point A. You can also step through a proof with the 'Next'
button that shows why the linkage generates a straight line.
- Poncelet4.T: This diagram illustrates the quadrilateral
version of Poncelet's theorem. If two circles are arranged so that a
quadrilateral can be inscribed in one and simultaneously circumscribed
about the other, then any quadrilateral inscribed in the larger circle
will be circumscribed about the smaller one. Adjust O, the center of
the inner circle, and move point A to generate an infinte number of
quadrilaterals that satisfy the conditions.
- cvvvvv.T: Any five points determine a conic section. In
this diagram, move any of the five points and see the unique conic
section that does so. A conic section is a circle, ellipse,
hyperbola, or parabola.
For Geometry Nuts Only:
- Finder.T: If you have found an interesting circle
center and would like to check to see if it is one of the common
centers, use this example. Simply construct your center on the
first layer and then step through layers looking for a circle center
that seems to match yours. Warning: You will not be able to
use this demo until you know a fair amount about geometry and
about Geometer. But it's a really cool demo for those in the know.